Quentin Milana
Game Designer & Producer @Ethereal Games
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WORK HISTORY
Game Designer & Producer @Ethereal Games
Évry-Courcouronnes, FR
EDUCATION
Rubika
Bachelor's degree, Game Design
Rubika
Master Gameplay Prog., Jeux sur ordinateur et programmation
ABOUT QUENTIN MILANA
My Profile I\'m passionate about game design, making systems, mechanics, and rational design. After my game design Bachelor, I decided to be more versatile. So I started a gameplay programming master in order to prototype and validate my game design assumptions. My Skills 🧠 o Able to establish intentions of a project to transcribe them into game systems and mechanics o Able to lead a team towards a vision o Able to make documentations, to rationalize design o Good communicator o Fast prototyper, with paper or in engine - C# Unity - o Able to design and develop features o Introspections and practicing iterative and incremental workflow o Frequent use of tools as Excel, Powerpoint, Word, InDesign, Photoshop, Machinations.io My Professional Objectives Short term (~1an): o Making a good graduation project as lead game designer et gameplay programmer o Find an internship and my first job in game design Medium-term (~3ans): o Gain experience and methodology in game design o Ship a game Long term (~5ans): o Leading an independent project in a company I created, or joined (~creative director) My Hobbies o Chess o Rock, Techno, Electro, Indie o Indy videogame o Science Fiction and Horror🤖🧟 Contacts q••••••••@hotmail.fr via linkedin
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