Pravin Mane
Game and Immersive Tech Expert | Unity 3D Game Programmer | AR/VR Developer | Python & AI enthusiast.
- Role
- Senior Consultant Industry and Innovation at Capgemini
- Location
- Mumbai, MH, IN
- LinkedIn followers
- 500 followers
About Pravin Mane
Experienced Unity3D Developer and Software Professional | 13+ Years in Game Development, AR/VR, and Immersive ApplicationsHighly skilled Unity3D developer with over 13 years of expertise in creating innovative games, simulations, and immersive AR, VR, and MR solutions. Proficient in C# programming, online multiplayer functionality, and agile methodologies. Adept at using development tools such as Git, Jira, and SourceTree to deliver high-performance and scalable applications across industries, including automotive education and gaming.Key strengths include:Developing and optimizing game mechanics, physics systems, and AI components.Driving projects through full development cycles while establishing efficient workflow pipelines for timely delivery.Comprehensive knowledge of 2D/3D art, animation processes, and mobile platforms (iOS and Android) within Unity3D.Versatile in roles ranging from developer to project and team lead, with a proven ability to guide diverse teams toward delivering successful projects.Notable Achievements:Contributed to popular titles like the OCEAN board game (North Star Studio, USA), Mitra Sphere (Crunchyroll Games), and Bank of Innovation, Japan.Led the development of \"ARious,\" an AR-based classroom interactive session application built from scratch.Committed to continuous learning and skill enhancement, with certifications in C# design patterns, clean code principles, Python, and more from Udemy.Currently a key member of Capgemini\'s Applied Innovation Exchange (AIE) unit, specializing in immersive solutions and technological innovation.
Experience
Senior Consultant Industry and Innovation
Aug 2022 — Present · Navi Mumbai, IN
Serving a pivotal role in Capgemini India’s Applied Innovation Exchange (AIE) — the think tank and innovation research hub driving technological advancements and digital transformation.Leading and contributing to multiple research and proof-of-concept (PoC) projects leveraging:Unity3D game engine for AR, VR, and MR solutions.Cutting-edge technologies, including Metaverse platforms, Digital Twins, and immersive devices like Oculus Quest 3 and HoloLens.Currently engaged in the development of the Philips Sonicare for Kids App, enhancing interactive user experiences through immersive technologies.Key contributor to Andy3D, an in-house remote assistance tool utilized by multiple clients:Actively involved in designing and implementing core architectural programming solutions for the platform.
Education
University of Mumbai
Bachelor of Engineering (BE), Electronics and Communications Engineering
2007 — 2011
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