Peter Hodges

Director, Developer Ecosystem Strategy @Arm

Cambridge, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Sep 2022 — Present

Director, Developer Ecosystem Strategy @Arm

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Cambridge, GB

Co-led neural graphics campaign planning with product, programme and engineering partners; aligned strategy, OKRs and workstreams- Advanced neural graphics adoption with engines & studios—driving work on neural super sampling (NSS), neural frame‑rate upscaling (NFRU) and Neural Super Sampling and Denoising (NSSD) through applied research, demos, tool creation and developer engagements- Presented “Advancing Neural Graphics & GPU‑AI for Real‑Time Rendering” at SIGGRAPH 2025, showcasing Arm’s approach to ecosystem enablement and next‑gen rendering workflows- Authored Arm Newsroom article “Arm + Epic Games: Powering Fortnite on Arm”, highlighting ecosystem collaboration and performance optimisation for real‑time gaming.

EDUCATION

1994 — 1997

University of Southampton

PhD, Theoretical Physics

1991 — 1994

Durham University

BSc, Physics

SKILLS

C++Xbox 360Requirements AnalysisGameplay3dScriptingGame DevelopmentJavaPs3Unreal Engine 3PythonC#.netPhpGame DesignUnity3dGame ProgrammingVisual StudioCComputer GamesLuaTechnical ManagementPrototypingTechnology ManagementVideo GamesJavascriptPrototypeMobile GamesAndroidPerforce

ABOUT PETER HODGES

I lead an international team of engineers at Arm, aligning tools, training and partnerships so developers can ship faster on Arm: across CPU, NPU and GPU, with a special interest in classical and neural graphics. In 2025, I helped shape our GPU‑AI strategy and partnered with engine teams and studios to advance neural super sampling, frame‑rate upscaling and ray‑denoising workflows.I turn outside‑in insight into practical assets developers can use: SDKs, plugins, training and enablement content, so innovation reaches shipping products.I also share insights at major industry events, including SIGGRAPH 2025, where I presented on neural graphics and GPU‑AI adoption for real‑time rendering, and through thought leadership pieces such as my Arm Newsroom article on optimising Fortnite for Arm platforms.Always happy to connect with engine teams, studios, tools vendors and developer educators.

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Peter Hodges — Director, Developer Ecosystem Strategy at Arm in Cambridge, GB | Unifers