Phillip Heckinger

Role
Creative Technologist at Meta
Location
Seattle, WA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

Experience

  1. Creative Technologist

    Meta

    Sep 2024 — Present · Redmond, WA, US

    Built state of the art VR (UE5) & IRL robotics teleoperation prototypes with the robotics research group-Built state of the art Haptics VR (UE5) prototypes with the haptics research group.My primary org role was to explore the frontier of various user experiences and design ideas. With the exception of core back-end tech, I was responsible for all UE5 tech & content end-to-end in the prototypes. My secondary role was to help build up the UE5 tooling and pipeline (BP & C++) so the org could accumulate capability as the research team grew.

Skills

  • Iphone Development
  • Game Development
  • Psn
  • Ios Development
  • Computer Games
  • Steam
  • Console
  • Xbox One
  • Xbla
  • Ps3
  • Unreal Engine 3
  • Unity3d
  • Perforce
  • Program Management
  • Level Design
  • Xbox 360
  • Shaders
  • Hololens
  • Video Games
  • Scripting

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Phillip Heckinger — Creative Technologist at Meta in Seattle, WA, US | Unifers