Philippe Baude

Game Director @Room 8 Studio

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Nov 2025 — Present

Game Director @Room 8 Studio

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EDUCATION

N/A

Université Paris-Est Marne-la-Vallée

2, Services et Réseaux de Communication

SKILLS

Interactive EntertainmentGame EnginesComputer GamesCasual GamesConception De JeuxGameplayVideo GamesGame Design DocumentsPspGame DevelopmentLuaUnity3dPc GamesConsole GamesCinematicsGame BalanceWiiFpsXbox 360UnityGame DesignArtificial IntelligenceFree to PlayGameplay SystemsMmoUnreal EditorVideo Game ProductionConsoleWorld BuildingDéveloppement De JeuxLevel DesignPs3Unreal Engine 3Jeux VidéosGameplay ProgrammingSocial GamesMmorpgMobile GamesMultiplayerXbox

ABOUT PHILIPPE BAUDE

Lead Designer / Game Director• Spearheaded game design with a focus on rational game and level design, 3Cs (Character, Controls, Camera), and core gameplay mechanics; recognized as a subject matter expert in core rules systems.• Directed multidisciplinary teams, overseeing project milestones and ensuring design vision was aligned across departments including programming, art, and QA.• Built strong cross-functional communication pipelines, fostering collaboration and bridging gaps between creative and technical teams.• Passionate mentor and educator, actively teaching and shaping the next generation of game designers

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Philippe Baude — Game Director at Room 8 Studio in Montreal, QC, CA | Unifers