Philip Kobernik

Staff SWE @ Meta

Role
Staff Software Engineer at Meta
Location
Los Angeles, CA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Philip Kobernik

I\'m a software engineer with 9 years of experience.I design product UX, code full-stack scalable implementations, and have project management experience creating and executing on project timelines.After starting my career in web applications, I attended UC Santa Barbara to pursue a MS in Media Arts and Technology. I studied media engineering, signal processing, and the design of expressive technology.My recent achievements @ Meta have involved iOS development with React Native, custom experiment systems built with TypeScript + React.js, audio programming with C++, and user experience prototyping with Max/MSP.

Experience

  1. Staff Software Engineer

    Meta

    Aug 2023 — Present · Los Angeles, CA, US

    Building and maintaining centralized solutions for first party game studios within Oculus Studios.

Education

  • UW Foster School of Business

    BA, Business Information Systems, Music

    2004 — 2009

  • UC Santa Barbara

    Master of Science - MS, Media Arts and Technology

    2019 — 2021

  • Bahrain School

    High School Diploma, General Education

    2003 — 2004

Skills

  • Mvc
  • Coffeescript
  • User Interface Design
  • Interaction Design
  • Pivotal Tracker
  • Mongodb
  • Web Development
  • SEO
  • Backbone.js
  • Json
  • Css
  • Vim
  • User Experience
  • Software Development
  • Heroku
  • Ruby
  • Front-End
  • Javascript
  • Html 5
  • Git
  • Node.js
  • Agile Methodologies
  • Sass
  • Test Driven Development
  • Github
  • Jquery
  • Devise
  • Web Applications
  • Haml
  • Ruby on Rails
  • User Interface
  • Amazon Web Services (Aws)
  • Bdd
  • Rspec
  • Ajax
  • Web Design
  • Tdd
  • Postgresql

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Philip Kobernik — Staff Software Engineer at Meta in Los Angeles, CA, US | Unifers