Philip Garcia
Principal GPU Architect at Arm
- Role
- Principal Gpu Architect at Arm
- Location
- Austin, TX, US
- LinkedIn followers
- 500 followers
About Philip Garcia
I am currently a Principal GPU architect at arm working on the Mali GPU IP. I have performed many roles (on GPU) in the past from architectural feature prototyping, functional modeling, performance modeling, performance analysis etc. I have a wide range of focus across the GPU pipeline, having worked on Z/Stencil processing, pixel back end processing, geometry frontend, and many other areas as needed. I have a PhD in Computer Engineering from the University of Wisconsin-Madison. My thesis was titled: Application and System Support For Reconfigurable Coprocessors in Multicore DevicesSpecialties: Computer graphics hardware, DirectX graphics pipeline, hardware/software codesign, computer architecture function/performance simulation, reconfigurable computing, shared virtual memory, cache hierarchies, device driversC/C++, Python/Perl
Experience
Principal Gpu Architect
Aug 2019 — Present · Austin, TX, US
Education
University of Wisconsin-Madison
PhD, Computer Engineering
2005 — 2011
Lehigh University
BS, MS, Computer Engineering
2000 — 2005
Skills
- Perl
- Embedded Systems
- C++
- Verilog
- Simulations
- Device Drivers
- Computer Architecture
- Algorithms
- Linux
- Fpga
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