Philip Garcia

Principal GPU Architect at Arm

Role
Principal Gpu Architect at Arm
Location
Austin, TX, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Philip Garcia

I am currently a Principal GPU architect at arm working on the Mali GPU IP. I have performed many roles (on GPU) in the past from architectural feature prototyping, functional modeling, performance modeling, performance analysis etc. I have a wide range of focus across the GPU pipeline, having worked on Z/Stencil processing, pixel back end processing, geometry frontend, and many other areas as needed. I have a PhD in Computer Engineering from the University of Wisconsin-Madison. My thesis was titled: Application and System Support For Reconfigurable Coprocessors in Multicore DevicesSpecialties: Computer graphics hardware, DirectX graphics pipeline, hardware/software codesign, computer architecture function/performance simulation, reconfigurable computing, shared virtual memory, cache hierarchies, device driversC/C++, Python/Perl

Experience

  1. Principal Gpu Architect

    Arm

    Aug 2019 — Present · Austin, TX, US

Education

  • University of Wisconsin-Madison

    PhD, Computer Engineering

    2005 — 2011

  • Lehigh University

    BS, MS, Computer Engineering

    2000 — 2005

Skills

  • Perl
  • Embedded Systems
  • C++
  • Verilog
  • Simulations
  • Device Drivers
  • Computer Architecture
  • Algorithms
  • Linux
  • Fpga

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Philip Garcia — Principal Gpu Architect at Arm in Austin, TX, US | Unifers