Phil Fogerite
Game Design & Product Consultant at Lovelace Studios
- Role
- Game Design & Product Consultant at Lovelace Studio
- Location
- Dedham, MA, US
- LinkedIn followers
- 500 followers
About Phil Fogerite
Veteran software developer with- More than 19 years of game development experience- 3 credited Titles- 2 shipped MMORPG expansion packs + additional live updates- 3 mobile games- 3 startups- Countless consulting engagementsSpecializing in data-driven design and development- leveraging adeep understanding of operational best practices, motivational psychology, andmodern analytical techniques to deliver highly engaging gameplay and high-value product strategies.I am personally interested in all forms of design, including social games, gamification, games for young children, and serious games. especially for education and health.The challenge of applying data-driven design and motivational psychology to creating engaging experiences is itself fun and rewarding. I love analyzing new problems and collaborating with passionate people to turn their projects into successful products that can be enjoyed by millions of people.Reach out now for a free 30 minute consultation and find out how I can help you analyze, focus test, plan, launch, or optimize your product!I am also usually open to speaking engagements at conferences, panels, schools, clubs, etc.Specialties:Product ManagementLeadership and mentoringData Analysis, optimization, and reportingGame System designMonetization and the f2p business modelFocus testingPlayer onboarding with Dynamic Difficulty and Responsive TutorializationProgramming and scriptingGamificationWorkflow optimizationPlayer and Character AI creationCommunity interactionUI/UX designLevel DesignAgile development for games (Certified Scrum Master)
Experience
Game Design & Product Consultant
May 2024 — Present
Nyric (Game)-Product advisor-Game Designer-Implementation & Tuning in Unreal Engine 5-Jira admin, scrum master-Social media marketing across 9 channels
Education
Full Sail University
Associate of science, Computer animation
2004 — 2006
Skills
- Game Design
- Game Development
- Scripting
- Software Documentation
- User Interface Design
- Microsoft Excel
- Mmo
- Data Analysis
- User Experience Design
- Gamification
- Agile Project Management
- System Design
- Documentation
- Level Design
- Mobile Games
- Social Games
- Multiplayer
- Video Games
- Gameplay
- Ps3
- Xbox 360
- C++
- Team Leadership
- Maya
- Community Engagement
- Scheduling
- Mediawiki
- AI Design
- Writing
- Unreal Editor
- Drawing
- Animation
- Perforce
- Photoshop
- Process Scheduler
- Cross-Group Collaboration
- 3d
- Console
- Video Game Design
- Video Game Development
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