Christina Curlee

Advanced Game Designer - Insomniac Games | AAA Dev | MFA Game Design Researcher | Experiential Level Designer (Specialty)

Role
Advanced Designer i at Insomniac Games
Location
Burbank, CA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Christina Curlee

With over a half decade of experience in the video game industry, I am an Advanced Designer at Insomniac Games, one of the leading studios in game development. I am passionate about creating immersive, narrative-driven gameplay that puts player experience as the #1 priority.I have worked on a variety of projects, from small indie art games to large-scale titles, such as the critically acclaimed Ratchet and Clank: Rift Apart, where I was responsible for mission design, level design, and experiential design. I am proficient in various game engines, such as Unity, Unreal, and proprietary engines, and I am always eager to learn new tools and technologies. I am currently a mission designer for Wolverine, a highly anticipated game by Insomniac Games.I believe that being a lifelong learner and an avid gamer is essential to creating innovative and captivating games. I attend conferences, listen to podcasts, play games, and collaborate with fellow designers to stay up-to-date with the latest trends and best practices in the industry. My goal as a game designer is to create games that resonate deeply with players and leave a lasting impact on their lives. I am dedicated to pushing the boundaries of what is possible in the industry, and I look forward to continuing to create unforgettable gaming experiences for players worldwide.In my free time, I am obsessed with my too toy poodles and shoes them competitively in AKC dog shows as well as sports like agility, nosework, barnhunt, and trailing.

Experience

  1. Advanced Designer i

    Insomniac Games

    Mar 2023 — Present · Burbank, CA, US

Education

  • The University of Texas at Austin

    Bachelor of Fine Arts (BFA), Game and Interactive Media Design

    2012

  • UCLA

    Masters of Fine Arts, Design Media Arts

    2017 — 2019

Skills

  • Drawing
  • Photography
  • Microsoft Office
  • Substance Designer
  • Adobe Creative Suite
  • 3d Studio Max
  • Maya
  • Game Development
  • Digital Photography
  • 3d Modeling
  • Video Games
  • Lightroom
  • Illustration
  • Level Design
  • Painting
  • Social Media
  • Unreal Engine
  • Microsoft Word
  • Audio Editing
  • Research
  • Creative Writing
  • Video Editing
  • Premiere
  • Game Design
  • After Effects
  • Photoshop
  • Editing
  • Unreal Engine 4
  • Art
  • Digital Art
  • Lighting

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