Paul H. Paulino
Principal Texture Artist @Epic Games
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WORK HISTORY
Principal Texture Artist @Epic Games
Vancouver, BC, CA
EDUCATION
Pontifícia Universidade Católica de Minas Gerais
Bachelor in Social Communication/Advertising
Computer Graphics Master Academy (CGMA Online)
Foundation & Design Program
Think Tank Training Centre
Diploma
SKILLS
ABOUT PAUL H. PAULINO
Hello! My name is Paul, a Principal Texture Artist with years of experience in the film and game industries. I am proud to have contributed to several blockbuster movies in Visual Effects, working alongside incredibly talented teams across companies such as Weta, Industrial Light and Magic, Scanline VFX, and Method Studios. In 2021, I embarked on a new journey and started working at Epic Games as a Senior Texture Artist/Material artist on Fortnite. Originally from Brazil, I started my career in advertising, but after discovering my interest in computer graphics, I decided to change my career path. Now, I am grateful for the opportunities that have come my way and excited to see where this path will take me.
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