Paul MacHacek
Director of Quality @Rare Ltd
Signup · Get unlimited contacts
WORK HISTORY
Director of Quality @Rare Ltd
The last decade+, and using Sea of Thieves as our platform, we have transformed how we approach game development, with a more integrated view that includes all of our support teams as \"developers within development\". We are redefining game development, have moved away from legacy practices inherited from the 1980s, and are ensuring that everyone has ownership and a voice in development.
EDUCATION
St John's School Leatherhead
Maths, Physics, English, Computing
SKILLS
ABOUT PAUL MACHACEK
Games Industry Veteran, 38+ years experience, 35+ years at Rare Ltd (Microsoft). Very highly experienced software developer ensuring games design and quality meet those expected of Rare titles. Current PM/Manager role for 12+ years driving multi-million sales and seeing team rewarded with 2 BAFTA 2009 nominations, and subsequent BAFTA wins in 2011 and 2012. Contributed to projects totalling 80million+ sales. Currently working on Sea of Thieves.Lead and/or Senior Engineer roles on: Super Off Road, four Battletoads titles, Donkey Kong Land, Banjo Kazooie, It\'s Mr Pants amongst others. Producer/PM on many more including: Viva Pinata Pocket Paradise, Diddy Kong Racing DS, Various other Donkey Kong titles, Avatars, Kinect Sports.Specialties: Building awesome games. Project management. Driving efficiency and costs whilst maintaining top quality products. Software Engineering, Production, Quality, Central Teams development.
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.