Paul Durocher
Senior Level Designer @Riyo Games
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WORK HISTORY
Senior Level Designer @Riyo Games
EDUCATION
Campus Ubisoft
AEC, Video Game Level Design
Dawson College
AEC, Video Game Level Design
SKILLS
ABOUT PAUL DUROCHER
Level Design process-Basic layout via paper/other methods (Google Sketchup, Photoshop, etc.)-Using Game Level Editors such as Hammer, UnrealED (and various modified versions of UnrealED), Electron, Other game-specific Editors (Starcraft, Freespace, Rogue Spear, etc.)-Pitches of base game ideas as well as level ideas.3D Modeling experience-Worked with 3Ds Max-Created some props and other static objects-Made basic animations (ball with tail, etc.)Specialties: Level DesignYoutube:
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