Paul Bannon

Head of Cg Production @Cghero

Manchester, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jun 2020 — Present

Head of Cg Production @Cghero

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Manchester, GB

Managing CGI productions for clients around the world

EDUCATION

2007 — 2010

University of Lancashire

BA Hons, Game Design

SKILLS

Autodesk MayaVideo GamesDigital SculptingMayaTopogunPhotoshopTexture PaintingZbrushEnvironment ArtLow Poly ModelingTexturingUnreal Engine 3Game DevelopmentCryengineGame ArtUdkHigh Poly ModelingUv Mapping

ABOUT PAUL BANNON

Own product delivery and strategy from customer research and exploration to feature scoping and working with design / development to deliver. Working alongside the leadership team to prioritize the roadmap and help our platform user base achieve their objectives- Owning and developing the master CGHero platform roadmap and release plans- Working with our Heroes, clients and senior management to build on product objectives and key results that drive value to users- Partnering with development and design to inform the information architecture and user experience design of the platform- Detailed scoping and tasking of product features- Producing both internal and external product demos to showcase the latest and greatest developments- Creating product planning and release documentation.

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Paul Bannon — Head of Cg Production at Cghero in Manchester, GB | Unifers