Patrick Hearn
Technical Director @Nexus Studios
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WORK HISTORY
Technical Director @Nexus Studios
London, GB
Beginning as a Pipeline TD I helped maintain and update the existing 3ds Max pipeline. Along with my colleague I helped implement the new Maya pipeline and Shotgun integration across the studio. I also created a new Nuke pipeline and created a plugin for UE4 to allow us to execute existing Python code within Unreal without having to recompile a C++ wrapper each time.After 18 months I began moving away from pipeline towards a TD Lead role. I\'ve worked on a wide variety of jobs including two Spotlight Stories films for Google (Rain or Shine, Back to the Moon) doing shader development and have been project lead for some AR Stickers for the Pixel 3 (Childish Gambino) and several interactive films for StoryTime on Facebook\'s Portal devices along with other more traditional linear animation pieces. I was a key member of the small team that produced the Pedigree Adoptable project, which won a Cannes Gold Lion and coveted Grand Prix for it\'s groundbreaking use of then bleeding edge ML image generation technology.
EDUCATION
University of Staffordshire
Bachelor's Degree, Film Production Technology
SKILLS
ABOUT PATRICK HEARN
Technical Director at Nexus Studios
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