Patrick Burke

Environment Outsource Lead at Epic Games

Role
Environment Outsource Lead at Epic Games
Location
Irvine, CA, US
LinkedIn followers
500 followers

About Patrick Burke

Lead Artist with experience in art direction, outsource supervision, management, contract negotiation, high and low-poly modeling, texturing, and conceptual art. I have experience working in Max, Maya, Substance Painter, Zbrush, Photoshop, After Effects and Premiere. Shipped titles:Fortnite: Battle Royale Chapter 6 (PC/Console)Fortnite: Battle Royale Chapter 5 (PC/Console)Fortnite: Battle Royale Chapter 4 (PC/Console)World of Warcraft: Dragonflight (PC)World of Warcraft: Shadowlands (PC)World of Warcraft: Battle for Azeroth (PC)World of Warcraft: Legion (PC)World of Warcraft: Warlords of Draenor (PC)World of Warcraft: Mists of Pandaria (PC)World of Warcraft: Cataclysm (PC)CGC: Pajama Party (Wii)Night at the Museum 2 ( Xbox360, Wii)1942: Joint Strike ( Xbox360, PS3)Wolf of the Battlefield: Commando 3 (Xbox360, PS3)Death Jr: Root of Evil (Wii)Death Jr. 2 (PSP)My Frogger: Toy Trials (DS)Frogger: Helmet Chaos (DS/PSP)Frogger\'s Journey: The Forgotten Relic (GBA)

Experience

  1. Environment Outsource Lead

    Epic Games

    Sep 2022 — Present

    Overseeing outsource props from concept to completion for the Fortnite Battle Royale. Working closely with the internal team to facilitate the needs required for each season.

Education

  • Otis College of Art and Design

    BFA with Honors, Digital Media

  • California State University, Long Beach

    Pre-Graphic Design

    1993 — 1995

Skills

  • Xbox 360
  • 3d
  • Ps3
  • Uv Mapping
  • Low Poly Modeling
  • Traditional Animation
  • Texturing
  • Conceptual Art
  • Environment Art
  • Game Development
  • Photoshop
  • 3d Modeling
  • Drawing
  • Texture Painting
  • 3d Studio Max
  • Maya

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Patrick Burke — Environment Outsource Lead at Epic Games in Irvine, CA, US | Unifers