Parag Havaldar
Senior Lead Rnd Engineer at Blizzard Entertainment @Blizzard Entertainment
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WORK HISTORY
Senior Lead Rnd Engineer at Blizzard Entertainment @Blizzard Entertainment
EDUCATION
University of Southern California
PhD, Computer Science
University of Southern California
Masters, Computer Science
Indian Institute of Technology, Kharagpur
B.Tech, Computer Science
SKILLS
ABOUT PARAG HAVALDAR
Experienced in software development and pipelines for 2D/3D used for movies and games - performance capture, video/image processing, tracking, reconstruction, stereo - modelling, texturing, rigging, animation tools for cinematic production, game content creation - machine learning workflows for content creationMovies where these solutions were adapted - Amazing Spiderman series, Alice in Wonderland, Oz the Great and Powerful, Hotel Transylvania, Beowulf, Smurfs, Green Lantern, Monster House, etc.Game contributions include - Overwatch, Diablo, World of Warcraft expansions, Heartstone, SuperMario 3DAcademy Award for Technical Achievement - in software for multimedia technologies - content creation tools for media, media compression, networked delivery using multimedia elements images, video, audio, graphics. Ability to build and lead teams of engineersExtensive Programming Experience : C++, C, Matlab, Java, Python, Lisp and CLOSProficient in software methodologies : Architecting, building SDKs/APIs, using SDKs/APIsWritten plugins for commercial products : Maya, Nuke, Adobe Premeire, Photoshop, Adobe After Effects, 3D Studio. Good Knowledge of ISO/ITU and other standards - HEVC, MPEG4 bitstreams, MPEG2 and ITU H.264, Flash, Digital Cinema Experience on both windows and linux systems.Specialties: Specific expertise in computer vision and its use in adapting motion capture to the movie industry for facial/body rigging & animation of digital characters. Specific expertise in stereo content creation software tools - CG movies, live action shot in stereo, stereo conversion from monocularSpecific expertise designing/implementing end to end platform for content authoring, compression and delivery with various media elements video, audio, images, graphics with constraints for real time and non real time
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