Jason Barnidge
Lead Character Technical Artist @Survios
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WORK HISTORY
Lead Character Technical Artist @Survios
EDUCATION
The Art Institute of Fort Lauderdale
Bachelor, Animated Arts & Media
Art Institute of Houston
Associate, Computer Animation
University of Louisiana at Lafayette
Visual Arts & Art History
SKILLS
ABOUT JASON BARNIDGE
With over 10 years of professional experience, I have helped in many aspects to create, streamline and integrate art assets into game engines for a number of titles, from theory to implementation and concept to completion; and for a variety of genres (MMO, RPG, RTS, FPS). I have also established and managed technical art departments, developed pipelines & tools for all disciplines of content creation, and conducted classes mentoring other members & teams on technical procedures & best practices. I am knowledgeable in many high-end software applications, engines / dev tools, Motion Capture, various technical procedures, as well as programming languages with proficiency in creating toolsets, and 3D Math skills. In addition to my qualifications & accomplishments, I feel my skills are best utilized where I am able to help others by finding solutions to speed up & ease their workflow. I also value actively open communication in a team oriented work environment.Specialties: Rigging / Skinning, Scripting, Art Pipeline Development, Character Pipeline, Exporting Art Assets, Automating and a wide range of experience in the creation and implementation of art content.Please see above, or for more information and latest developments, visit
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