Dejan Omasta

Principal Engineer @Betadwarf

Cologne, DE
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2026 — Present

Principal Engineer @Betadwarf

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Cologne, DE

Principal Engineer responsible for designing, maintaining, and evolving core systems and technical architecture within game development projects.The role focuses on ensuring engineering quality, performance, and scalability, while providing technical guidance and mentorship across development disciplines.Works closely with the CTO and other senior stakeholders on technical strategy, architectural decisions, and long-term technology direction. Contributes hands-on to development, supports planning and resource estimation, and acts as a technical sparring partner for complex challenges.Operates as a senior individual contributor with strong architectural ownership and cross-team influence, within a fully remote, international environment.

SKILLS

AndroidSoftware DevelopmentPythonDesign PatternsComputer GraphicsOnline GamingPyqtCreative DirectionPhotoshopJavascriptC++Visual EffectsBlenderMobile Game DevelopmentMultiplayerFirewallsProgrammingGame MechanicsVideo Games3dNetwork DesignScriptingJavaSqlGame DevelopmentLinuxComputer GamesC#OopGame DesignUnity3dProject ManagementGitSoftware Project ManagementServersSoftware Engineering

ABOUT DEJAN OMASTA

Dynamic professional with 14 years of expertise in the game industry. Co-Founded and managed a successful game development studio for over five years, contributing to various leading roles across game studios. Proficient in Unity3D, with skills in C#, C++, Python, and JavaScript and Unreal Engine- Proven track record in product delivery, shortening time to market, and collaborating with Product Owners on roadmaps- Strategic advisor on scope and implementer of engineering best practices to enhance project efficiency- Experienced in creating production pipelines, streamlining processes, and optimizing workflows for seamless development cycles- Skilled in collaboration with cross-functional teams, including art, technical art, animation, sound design, game design, and QA.Hands-on developer with diverse game creation experience, spanning multiplayer and single-player, 2D, 3D, and hybrid formats. Effective leader in building high-performing engineering teams and contributing to project success.Experience in game back ends with proficiency in AWS, Microsoft Azure, and Playfab. Extensive experience in cloud-based architecture for game systems.I\'m always opened for making new connections and learning new things every day.Dejan.

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Dejan Omasta — Principal Engineer at Betadwarf in Cologne, DE | Unifers