Nicholas M.

Immersive Audio Architect & ResearcherCurrently working as a Sr. Acoustic Engineer at BACCH Laboratories

Role
Sr Acoustic Engineer at Bacch Laboratories Inc
Location
Reno, NV, US
LinkedIn followers
500 followers

About Nicholas M.

Highly motivated Audio Systems Engineer with over 10 years of experience across live sound, AV system design, and cutting-edge 3D/Immersive audio technology. Proven ability to bridge the gap between creative vision and technical execution. Love having one foot in research and another in product development focused on bringing new technologies to life.A proficient C/C++ developer with experience architecting modular DSP libraries, from algorithm development in Matlab & python to implementation in C++~ plugins (JUCE) for real-time audio processing. Pioneered research through rapid prototyping in both hardware and software solutions, crafting custom audio tools & solutions for- 3D Audio Algorithm Development- Speaker / Headphone Design and Tuning- Competitive Market Analysis- Subjective 3D Audio Test Systems- Automated Measurement Capture Systems (Physical & Virtual)- Microphone Array Processing & Beam-formingExperience with many tools & software including industry-standard DAWs (Ableton, Pro Tools, Reaper), game middleware ( FMOD / WWISE ), MaxMSP, Treble.tech and others.Passionate about- Empowering artists through innovative technologies and user-friendly tools- Delivering pristine audio experiences that captivate audiences- Elevating the quality of live events- Effective System Designs from Audio to Permaculture

Experience

  1. Sr Acoustic Engineer

    Bacch Laboratories Inc

    Aug 2018 — Present

    BACCH Labs software enables devices, content providers, and content makers with spatially accurate 3D Sound. Our flagship technology, BACCH, is a highly-acclaimed, state-of-the-art digital audio process that allows the listener to experience spatially accurate 3D sound from a pair of stereo loudspeakers. The world’s toughest audio critics recognize BACCH Labs technology as the next generation of sound for consumer and pro products.Responsibilities- Bring Princeton\'s 3D3A research into BACCH Labs IP Portfolio- Develop, test, & maintain cross platform core audio library in C/C++- Development & Design of 3D Audio Algorithms for headphones- Development of real time audio plugins (VST3/AU) for internal prototyping & commercial use on Windows & Mac platforms- Client interfacing for novel audio systems in the automotive, gaming, AR/VR industry

Education

  • UC San Diego

    Bachelor of Science (B.S.), Electrical Engineering

Skills

  • Altium Designer
  • C++
  • Puredata
  • Matlab
  • Microsoft Visual Studio C++
  • C
  • Programming
  • Unit Testing
  • Av
  • Testing
  • Electrical Engineering
  • Cadence Tools
  • Protools
  • Acoustic Measurement
  • Logic Analyzer
  • Jira
  • Max Msp
  • Engineering
  • Digital Signal Processors
  • 3d Audio
  • Lighting
  • Soundcheck
  • R&D
  • Git
  • Soldering
  • Sound
  • Juce
  • Acoustics
  • Confluence
  • Electronics
  • Audio Precision

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Nicholas M. — Sr Acoustic Engineer at Bacch Laboratories Inc in Reno, NV, US | Unifers