Niklas Munck
(Interim) Studio Manager @Ubisoft Berlin
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WORK HISTORY
(Interim) Studio Manager @Ubisoft Berlin
Berlin, DE
Studio Manager leading Ubisoft Berlin as it contributes to global productions in games, technology and more.Responsible for creative management, studio strategy, overseeing studio operations and more.Alongside supporting our technology pipelines in Anvil and Snowdrop, Ubisoft Berlin has had the pleasure to contribute to the following projects:Rainbow Six: SiegeAvatar: Frontiers of Pandora - From the AshesAnno 117: Pax RomanaMultiple unannounced titles!
EDUCATION
University of Hamburg
Bachelor of Arts (B.A.), Economics and Culture of China
ABOUT NIKLAS MUNCK
Seasoned Game Producer with extensive experience leading game development across full production lifecycles - from concept through live operations. Proven track record in both Agile and traditional production methodologies, with deep expertise in managing complex, multi-team pipelines and stakeholder alignment. Skilled at producing high-quality products through continuous delivery, while fostering a collaborative production culture. Known for building scalable processes, mentoring production teams, and driving operational excellence.
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