Nicolas Ferrand

Principal Concept Artist @Invoke Studios

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jul 2023 — Present

Principal Concept Artist @Invoke Studios

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Montreal, QC, CA

EDUCATION

1998 — 1999

École supérieure des arts et industries graphiques (Estienne)

Bac + 3, Formation en infographie

1995 — 1997

ENSAAMA

Bac + 2, Design ceramic

SKILLS

Uv Mapping3d Studio MaxTexture PaintingPhotoshopArt DirectionAdobe PhotoshopVideo GamesDigital SculptingGame ArtConcept ArtIllustrationMatte PaintingArtConcept DesignLow Poly ModelingTexturingConceptual ArtDigital PaintingDigital IllustrationGame DevelopmentGame DesignEnvironment Art3d3d Modeling

ABOUT NICOLAS FERRAND

Nicolas Ferrand (viag) has been an active concept designer in the gaming industry since Born in France, he now lives in Montreal canada.Nicolas has contributed to the development of several released games:Splinter cell 2, Ghost recon 2 for Ubisoft paris; Then he moved to Canada to work on Splinter cell 3, Prince of persia 3, Splinter Cell 4, Assassins creed, Far cry 2, Avatar (game from the movie, Assassins 2, Thief 4, batman arkham origins, Star Citizen, Star wars battlefront 2, Star wars Squadrons and Dead space remake.With a strong Level Artist background, Nicolas knows how to do the link beetween Concept Art to 3D production.

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Nicolas Ferrand — Principal Concept Artist at Invoke Studios in Montreal, QC, CA | Unifers