Nicolai Ivanovich
LLM/AI AR/VR/MR/XR iOS Staff Software magician, humble developer advocate
- Role
- Staff Software Magician at Snap Inc.
- Location
- Los Angeles, CA, US
- LinkedIn followers
- 500 followers
About Nicolai Ivanovich
Overall 12+ years of work experience. Able to lead and inspire the trust and respect of the tiger dev team and stimulate production within the workplace. Would like to join the agile product team within scrum-based agile environments, to work on innovative and challenging projects. Priority given to remote work opportunities, but relocation is also possible.SUMMARY:• Overall 12+ years of work experience.(Xamarin/Objective-C/Swift, Ansi C(C99/C11), Delphi(7/2007/XE), C#/Mono)• 7+ years of work experience with Objective-C and iOS SDK.• 10+ applications deployed to the App Store.• Regular and extensive experience in negotiating technical aspects, composing specifications, estimating development costs and risks, designing architecture, picking appropriate tools and technologies for all major projects.• Extensive experience in iOS design patterns, UIKit, Foundation, Core Animation, Core Graphics, APNS, etc.• Solid experience with multi-threading (GCD, NSOperation, POSIX threads).• Good stress tolerance, is a good team player, with strong communication skills.• Ability to learn new technologies and provide required results fast.TECHNICAL SKILLS:• Methodologies: OOP, Scrum (Agile).• Os\'s: MS Windows, OS X.• Languages: ANSI C(C99/C11), Delphi(7/2007/XE), C#/Mono, Objective-C, Swift• Protocols: TCP/UDP, ProtoBuffers, REST, Web Sockets, SOAP(XML/JSON).• DB: SQLite, CoreData, Realm.• Tools: Xcode, Microsoft Visual Studio, IAR IDE, Delphi; Git, Mercurial, SVN.• Redmine, Version One, Jira + Confluence, QA Complete, TrelloLANGUAGES:• English (intermediate)• Russian (native) Some examples of projects:Firmware under STM8L for logistics systems: GPS tracking, logging on SD-Card, and periodically sending data GSM/3G.Objective-C: https://itunes.apple.com/us/app/dveri-belorussii/id74•••••94?mt=8Circumvention of technological restrictions iOS 6 - Creating render transformation via CATransform3D image on iOS6, overcoming the native render (renderingContext) lack of support for non-affine transformations.Screenshots from the demo game (code, 3d-models, texture - its)http://hkar.ru/ote4http://hkar.ru/oteeA remake of the old game snake.
Experience
Staff Software Magician
Dec 2021 — Present · Los Angeles, CA, US
Education
SPSU
Specialist degree, Faculty of Applied Mathematics and Informatics
2008
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