Nico Clairmont
Associate Lead Camera Designer Gameplay Design @Lightspeed L.A
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WORK HISTORY
Associate Lead Camera Designer Gameplay Design @Lightspeed L.A
Irvine, CA, US
Developed cinematic language. Lead designer for all gameplay camera systems- Player Traversal, Combat, Vehicle, Campaign/Mission IGC support, Ambient open world presentation content and systems. Helped with in game cinematic design and systemic presentation.• Player based camera systems- Traversal cameras, Combat cameras, world camera collision systems• Vehicle camera systems• Content creation tools, pipeline dev w/ENG team, wrote design specs for engineering support• Project management – Jira/Excel, planned camera roadmap and task management
EDUCATION
Washington State University
Bachelor of Communications, Broadcast Management
Washington State University
BA Communication, Broadcast Production
SKILLS
ABOUT NICO CLAIRMONT
Seasoned cinematic gameplay designer with 15+ years of experience specializing in…
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