Nick Lamartina

Audio Craftsman at Arrival

Role
Lead Technical Sound Designer at Arrival
Location
Portland, ME, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Nick Lamartina

With nearly two decades of experience in sound design and interactive media, I’ve contributed to everything from large-scale MMOs to mobile blockbusters to experimental mixed-reality projects that never got a name. Along the way, I’ve developed a deep technical background and a reputation for bringing clarity, creativity, and technical rigor to audio systems across genres and platforms.I’ve led audio efforts for beloved IPs like Star Wars, Warhammer, and Ultima, helping shape their sonic identities while mentoring teams and building tools to empower critical workflows and spur creative growth. Whether I’m building scalable pipelines, tuning spatial audio, or writing music for a sadistic dungeon mentor, I’m at home at the intersection of engineering and expression.I also speak and write about game audio, because I just can\'t help sharing my love and passion for this corner of the games industry. My aim is always to elevate the craft, share what works, and keep pushing the medium forward, one reverberant footstep at a time.

Experience

  1. Lead Technical Sound Designer

    Arrival

    Feb 2022 — Present · Seattle, WA, US

Education

  • The College of Idaho

    BA Music, Composition/Theory, Vocal Performance

    2000 — 2004

Skills

  • Content Design
  • Sound Design
  • Social Games
  • Unity3d
  • Seapine Test Track Pro
  • Audio Engineering
  • Game Development
  • Acid Pro
  • Game Audio
  • Sound
  • Mmo
  • Python
  • Kismet
  • Cinematics
  • Wwise
  • Free to Play
  • Game Design
  • Unreal Editor
  • Subversion
  • Microsoft Office
  • Mobile Games
  • Field Recording
  • Mobile Game Development
  • Hdr Audio
  • Gamebryo
  • Casual Games
  • Sound Forge
  • Unreal Engine 3
  • C#
  • Devtrack
  • Video Games
  • Fmod
  • Hansoft
  • Video Editing
  • Computer Games
  • Mmorpg
  • Gameplay
  • Reaper
  • Gtd
  • Game Mechanics

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Nick Lamartina — Lead Technical Sound Designer at Arrival in Portland, ME, US | Unifers