Nellie Hughes

Consultant @International Hobo Ltd

Bellevue, WA, US
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Sep 2025 — Present

Consultant @International Hobo Ltd

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As a consultant with International Hobo Ltd, I deliver game design expertise to clients using our service. Our team focuses on narrative integration, script development, IP adaptation, role‑playing game design, and crafting concepts tailored to specific audiences.

EDUCATION

2003 — 2005

Rensselaer Polytechnic Institute

B.S, Electronic, Multimedia, Arts and Communication

SKILLS

MmoGame DesignOnline GamingComputer GamesMmorpgProject ManagementPerforceLevel DesignOne on OneSoftware Project ManagementTeam ManagementContent DesignMultiplayerGame MechanicsVideo GamesCareer DevelopmentCorporate BloggingGameplayGame BalanceScriptingPs3Unreal Engine 3People ManagementGame DevelopmentCreative WritingConsoleContent Management

ABOUT NELLIE HUGHES

I’ve spent 20 years in development, evolving from building open-world content and gameplay systems to understanding why games work. As a design leader and consultant, I operate as a force multiplier—protecting creative vision while ensuring products are accessible, intuitive, mechanically sound, and delivered on time and within scope.I\'m now seeking a Design Director, Design Manager, or Lead role at a publisher or studio where I can be a trusted partner to creative teams—hands-on with strategy and implementation, and focused on empowering developers to find their best solutions. My goal is always to ensure artistic ambition never obscures core fun, clarity, or usability for players.Open to conversations about leadership roles in the publishing and space.Key Impact HighlightsXbox Publishing- Provided strategic design consulting across 10+ projects, deconstructing mechanics, resolving design knots, and guiding teams through milestone expectations and scope alignment.ArenaNet- Led design for Guild Wars 2\'s Auric Basin map for the first expansion, a top-three most-played zone for over two years- Built the Chinese-market monetization model that became the top-selling in-game item for its first year.Execution Strengths- Milestone evaluation, risk assessment, early identification of scope creep or dissonant mechanics, and proposing pragmatic solutions that respect developer constraints.

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Nellie Hughes — Consultant at International Hobo Ltd in Bellevue, WA, US | Unifers