Naveen Thomas
Game developer - Unity3D and Unreal Engine
- Role
- Lead Game Developer at Xogar Games
- Location
- Tirunelveli, TN, IN
- LinkedIn followers
- 500 followers
About Naveen Thomas
Driven by a lifelong passion for gaming, I leverage 14+ years of experience in Unity3D and Unreal Engine to architect complex gameplay systems and lead teams through full-lifecycle, high-performance project delivery. Possess a bachelor of technology in Information Technology and a PG diploma in Game development.
Experience
Lead Game Developer
Aug 2024 — Present · Bengaluru, IN
Leading the full-lifecycle implementation of game features in Roadsters Odyssey, ensuring high-performance standards, rigorous profiling and optimization of Unreal Engine subsystems- Managed Agile workflows to ensure consistent, on-time delivery of complex gameplay features- Rapidly created and iterated on multiple feature prototypes to identify optimal gameplay balance- Cultivated a high-performing development team by establishing Unreal Engine best practices and mentoring developers on C++ and Blueprint interoperability.
Education
Jaya Engineering College, Anna University
Bachelor of Technology (B.Tech.), Information Technology
2004 — 2008
ICAT
PG diploma in Game development, Game development
2009 — 2010
Skills
- Visual Studio
- C#
- Devtrack
- Mobile Game Development
- Perforce
- Game Development
- Android
- Game Design
- Actionscript
- C++
- Software Development
- Mixed Reality
- Computer Games
- Gameplay Programming
- Augmented Reality
- Unity3d
- Game Programming
- Xna
- J2me Development
- Mobile Games
- Video Games
- Photoshop
- Virtual Reality
- Java
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