Nathan Savant

Senior Technical Narrative Designer @Monolith Productions Wb Games

Los Angeles County, CA, US
EMAILS
n•••••@lith.com
MOBILE NUMBERS
+16•••••••60

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WORK HISTORY

Sep 2022 — Present

Senior Technical Narrative Designer @Monolith Productions Wb Games

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Project: Wonder WomanResponsible for non-cinematic storytelling with procedurally-generated characters, including barks and filling the world with interesting narrative moments. More recently started to directly handle implementation for Nemesis Showdowns and all dialogue content therein. Implemented Nemesis System dialogue for showdown cinematics Designed procedural characters with an emphasis on acknowledging player action Worked with other disciplines to implement content spanning across teams Designed Player/NPC interactions for the living open world Developed writing workflow for a procedural quest system Tested my own code and fixed bugs in a proprietary engine

EDUCATION

2009 — 2012

Louisiana Tech University

Art - 3D Studio

2012 — 2016

California Institute of the Arts

Bachelor's degree, Character Animation

ABOUT NATHAN SAVANT

My name is Nathan Savant, and I’m a 7, plus an additional 3 years of experience telling visual stories through animation. I design and code narrative systems which fill virtual spaces with entertaining NPCs and exciting gameplay interactions. I help build moment-to-moment gameplay with storytelling in mind so that your player walks away with a deeper understanding of your game\'s world. I specialize in rich, entertaining gameplay interactions that tell stories without interrupting the flow of your core loop. Gameplay which conveys your world and your character without the need to stop for a cutscene or read a screen full of text. Not content to sit on the sidelines, I am also the person to craft the story beats into the engine. Using principles of timing and character design, I can breathe life into your characters and world and ensure creative vision is maintained through to final. Having directed films and games, and worked in animation, design, and everything between, I understand the needs of the entire pipeline. I can help ensure that projects are planned to optimize production and send deliverables on time.

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