Nathaniel Smith

Game Designer @Ubisoft

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

May 2022 — Present

Game Designer @Ubisoft

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Montreal, QC, CA

Systems Designer on unannounced project that you are totally going to love- Systems Designer on unannounced PvP project- Lead Game Designer on Ubisoft\'s Assassin\'s Creed Nexus.

EDUCATION

2012 — 2015

Humber College

Advanced Diploma

ABOUT NATHANIEL SMITH

As a game designer at Ubisoft, I lead part of the design of Ubisoft\'s upcoming Assassin\'s Creed Nexus, a groundbreaking virtual reality game that challenges the fundamentals of the medium and brings players into the Assassin fantasy in first person. Before joining Ubisoft, I was a development executive and content designer at Dark Slope Studios, where I secured over in funding for projects across the studio, won an option on the famed Charlie Brown & the Peanuts intellectual property, and brought a data-driven creative workflow to the design process. I also led the technical design of Dark Slope\'s real-time virtual production animation pipeline centered around Unreal Engine.

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Nathaniel Smith — Game Designer at Ubisoft in Montreal, QC, CA | Unifers