Nathaniel Smith
Game Designer @Ubisoft
Signup · Get unlimited contacts
WORK HISTORY
Game Designer @Ubisoft
Montreal, QC, CA
Systems Designer on unannounced project that you are totally going to love- Systems Designer on unannounced PvP project- Lead Game Designer on Ubisoft\'s Assassin\'s Creed Nexus.
EDUCATION
Humber College
Advanced Diploma
ABOUT NATHANIEL SMITH
As a game designer at Ubisoft, I lead part of the design of Ubisoft\'s upcoming Assassin\'s Creed Nexus, a groundbreaking virtual reality game that challenges the fundamentals of the medium and brings players into the Assassin fantasy in first person. Before joining Ubisoft, I was a development executive and content designer at Dark Slope Studios, where I secured over in funding for projects across the studio, won an option on the famed Charlie Brown & the Peanuts intellectual property, and brought a data-driven creative workflow to the design process. I also led the technical design of Dark Slope\'s real-time virtual production animation pipeline centered around Unreal Engine.
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.