Nathanial Nate Castronovo

Lead Biomes Artist and Product Owner of World Art: Halo Studios

Role
Lead Biomes Artist at Halo Studios
Location
Redmond, WA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

Experience

  1. Lead Biomes Artist

    Halo Studios

    May 2022 — Present · WA, US

    Lead Biomes Artist

Education

  • Art Institute of California, San Diego

    Bachelor of Science, Game Art and Design

    2007 — 2010

Skills

  • Environment Art
  • 3d Modeling
  • Perforce
  • Unity3d
  • Level Design
  • Ps3
  • Unreal Engine 3
  • Game Design
  • Character Animation
  • Xbox 360
  • Hard Surface Modeling
  • 3d Studio Max
  • Maya
  • Unreal Editor
  • Low Poly Modeling
  • Gameplay
  • Game Development
  • Flash
  • Texture Painting
  • Social Games
  • Video Games
  • Digital Sculpting
  • 3d
  • Scripting
  • Animation
  • Concept Design
  • Storyboarding
  • Zbrush
  • Modeling
  • Mudbox
  • Wii
  • Photoshop
  • Conceptual Art
  • Texturing
  • Uv Mapping
  • Texture Artist
  • Computer Games

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Nathanial Nate Castronovo — Lead Biomes Artist at Halo Studios in Redmond, WA, US | Unifers