Nathan White

Principal Software Engineer at Mojang Studios

Role
Principal Software Engineer at Mojang Studios
Location
Redmond, WA, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Nathan White

With experience as a multi-faceted software engineer, I endeavour to discover more about software development through immersion. My exposure to the industry is across a breadth of software development paradigms, including cloud services, web (back- and front-end), core gameplay, game server, mobile games, and UI. I am a driven, inquisitive, and adept developer with a keen interest in producing innovative solutions to complex problems. I thoroughly enjoy an active approach to development, but review each situation pragmatically. Having worked as both a member and a leader of a team, I like to engage teamwork by catering my interactions individually.As an avid gamer and a proponent of new and emerging technology, I enjoy keeping up-to-date with the latest in both the hardware and software world. Evenings and weekends are often spent by working on personal projects with technologies that I might not have exposure to in my day-to-day working life.

Experience

  1. Principal Software Engineer

    Mojang Studios

    Jan 2026 — Present

Education

  • Teesside University

    BSc (Honours), Computer Games Programming

    2010 — 2014

Skills

  • Visual Studio
  • Glsl
  • Android
  • C++
  • Css
  • Python
  • Java
  • Microsoft Azure
  • Html 5
  • C#
  • .net
  • Unity3d
  • Html
  • Unreal Engine 4
  • Objective-C
  • Redis
  • Asp.net Mvc
  • Opengl

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Nathan White — Principal Software Engineer at Mojang Studios in Redmond, WA, US | Unifers