Natasha Bates

Director of Game Design at WB Games

Role
Director of Game Design at Warner Bros. Discovery
Location
Seattle, WA, US
LinkedIn followers
500 followers
Advertising & MarketingView LinkedIn profile

About Natasha Bates

I love to develop mobile games because it is a science and an art. My approach is very methodical, and it is typical for me to begin most tasks with a scoping and framework exercise that helps to bring order and logic to content creation and make the most of the budget that we have.I am very at home in free-to-play design and enjoy the problem space of integrating seamlessly into players’ modern lifestyles. If I am anything, it is VERSATILE, equally at home in excel economy modeling as I am in game fiction writing and delivery (for example). I have strong systems, progression, economy, narrative, content, UX, and social design skills, but always have my eye on the goal of how these shape player behavior in relation to the game’s framework. Gameplay Meta Monetization Balance Content Narrative & IP Live Ops Tools Fiction & Technical Writing Social Frameworks Processes & PipelinesTechnical and Specialized SkillsMost-Used Tools: Unity, Perforce, Microsoft Excel and PowerPoint, JIRA, JSON and XML ScriptingPlease feel free to contact me at o••••••••@gmail.com or 97••••••54

Experience

  1. Director of Game Design

    Warner Bros. Discovery

    May 2022 — Present

Skills

  • Mmorpg
  • Game Development
  • Online Gaming
  • Creative Direction
  • Ps3
  • Console
  • Mobile Games
  • Game Programming
  • Mmo
  • Content Design
  • Gameplay Programming
  • Social Games
  • Gameplay
  • Video Games
  • Wii
  • Level Design
  • Hansoft
  • Game Design
  • Employee Engagement
  • Game Mechanics
  • Corporate Social Responsibility
  • Customer Insight
  • Computer Games
  • Casual Games

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Natasha Bates — Director of Game Design at Warner Bros. Discovery in Seattle, WA, US | Unifers