Nataly Blanar
Principal Ux Designer @PAR Technology
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WORK HISTORY
Principal Ux Designer @PAR Technology
Conceived, built, and scaled cross‑platform design system in Figma (web + mobile), unifying typography, colour, components, and interaction patterns used by every product squad- Own UX/UI for desktop and mobile features: plan user flows, craft high‑fidelity mock‑ups and interactive prototypes in Figma/FigJam, and deliver pixel‑perfect specs for engineering- Run usability tests and leverage Microsoft Clarity session replays, click‑stream funnels, and Hotjar heat‑maps to uncover friction points; iterate designs that have lifted key task‑completion- Translate strategic objectives into user‑centred interfaces, continually finding the sweet spot between operational efficiency for franchisees and a seamless experience for frontline staff- Collaborate daily with Product Owners, engineers, and QA; streamline hand‑offs and close the feedback loop from concept to production- Maintain and evolve the design system as products scale, documenting guidelines, usage rules, and patterns so new teams ramp up quickly.
ABOUT NATALY BLANAR
UX designer with 6+ years of experience in web and mobile applications
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