Nasredine Bensadok
Assistant @Godot Engine
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WORK HISTORY
Assistant @Godot Engine
EDUCATION
Université du Québec en Abitibi-Témiscamingue
Microprogramme de 1er cycle en jeu vidéo indépendant , Game and Interactive Media Design
Cégep Marie-Victorin
Diplôme d'études collégiales Profil individu, culture et société, Psychology
Université de Montréal
Advanced postgraduate diploma - DESS in Game Design (2025–2026) - Faculty of Design, Game and Interactive Media Design
Université de Montréal
Majeure en jeu vidéo, Video Games/Cinema Studies
Université de Montréal
Certificat en informatique appliquée, Computer Programming/Programmer, General
ABOUT NASREDINE BENSADOK
I am currently completing advanced studies in game design, with a strong focus on level design, prototyping, and player experience. My work sits at the intersection of creativity, technology, and human behavior, where I explore how systems, spaces, and mechanics shape the way players feel and interact.Through independent projects, academic work, and industry playtesting, I have developed a deep curiosity for how games are built, tested, and refined. I enjoy asking questions, experimenting with ideas, and learning through iteration.Outside of formal studies, I am involved in collaborative projects, game jams, and community initiatives that allow me to grow both creatively and professionally. I am driven by meaningful design, thoughtful systems, and shared learning.I am passionate about building engaging experiences, having honest conversations about design, and continuously challenging myself to become a better creator.
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