Michelle Chen

Lead Game Product Manager @Full Circle Studio

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jun 2025 — Present

Lead Game Product Manager @Full Circle Studio

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Vancouver, BC, CA

Responsible for monetization strategy of in-game and first party store, including digital SKUs, catalog curation, layout design, pricing, sales/discounts, and rotation scheduling. • Drive implementation of Founder\'s Packs (key revenue driver for launch) and upgrade flow across all platforms (e.g. in-game, Steam, PlayStation, Xbox), from SKU creation to configuration, contributing to net bookings and monetization goals. • Design A/B tests to optimize conversation rate and revenue, collaborating with Data & Analytics and Live Operations teams to create, implement, and evaluate experiments that yield data-driven insights. • Oversee playtesting strategy in Closed Beta for 1.4M Skate Insiders by collaborating with Central team partners, including player recruitment/invitations across cohorts, platforms, and regions leading up to Early Access. • Reinforce data-driven Studio culture by reporting on product performance, identifying opportunities, and providing recommendations to leadership/key stakeholders via Looker Studio dashboards and user research. • Collaborate cross-functionally with core teams (e.g. Live Operations, Design, Economy, Production, Brand, Community, Commercial, etc.) to achieve product goals, ensuring successful launch of seasonal updates and new features.

EDUCATION

2015 — 2020

Beedie School of Business at Simon Fraser University

Bachelor of Business Administration (BBA), MIS, Operations Management

SKILLS

LeadershipPythonEvent PlanningMicrosoft ExcelTeam LeadershipSalesProject ManagementExternal RelationshipsBusiness StrategyMarketingProduct ManagementPublic SpeakingEvent ManagementIT StrategyCustomer ServiceCorporate RelationsTime ManagementTeamwork

ABOUT MICHELLE CHEN

Game PM at EA with 5 years of product management experience. Currently shaping the future of the iconic \"skate.\" franchise. Passionate about blending innovation with player-centric experiences. Previously at SAP and Traction on Demand (now part of Salesforce).🧡 Passionate about diversity, equity, and inclusion as an active member and previous Co-Chapter Lead for ASPIRE, EA\'s vibrant ERG community championing 1.3K+ Asian Americans, Native Hawaiians, and Pacific Islanders. Dedicated to nurturing the next generation of leaders through student/new grad mentorship, coaching case competition teams, and running SFU\'s Case Competition Training Program in 2021. Interested in connecting? Feel free to reach out for a (virtual) coffee chat!

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Michelle Chen — Lead Game Product Manager at Full Circle Studio in Vancouver, BC, CA | Unifers