Tuan Tran
Environment Art Lead at Halo Studios
- Role
- Environment Art Lead at Halo Studios
- Location
- Redmond, WA, US
- LinkedIn followers
- 500 followers
About Tuan Tran
Environment Artist with professional experience in asset and environment creation, tools and pipeline development, and experience in all stages of game development. With a lean towards organic modeling, looking to create great art and games with great people by cultivating tools and strategies that promotes team creation.
Experience
Environment Art Lead
Mar 2025 — Present · WA, US
Education
The University of Texas at Arlington
BFA, Art
2003 — 2007
The Guildhall at SMU
Masters, Interactive Technology and Digital Game Development; Art Creation
2007 — 2009
Skills
- Low Poly Modeling
- Environment Art
- Xbox 360
- Hard Surface Modeling
- Perforce
- Level Design
- Game Development
- Game Design
- Mudbox
- Uv Mapping
- 3d Studio Max
- Maya
- Unreal Editor
- Lighting
- Video Games
- Ps3
- Unreal Engine 3
- Zbrush
- 3d
- Texturing
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