Tuan Tran

Environment Art Lead at Halo Studios

Role
Environment Art Lead at Halo Studios
Location
Redmond, WA, US
LinkedIn followers
500 followers
Art, Culture and Creative ProfessionalsView LinkedIn profile

About Tuan Tran

Environment Artist with professional experience in asset and environment creation, tools and pipeline development, and experience in all stages of game development. With a lean towards organic modeling, looking to create great art and games with great people by cultivating tools and strategies that promotes team creation.

Experience

  1. Environment Art Lead

    Halo Studios

    Mar 2025 — Present · WA, US

Education

  • The University of Texas at Arlington

    BFA, Art

    2003 — 2007

  • The Guildhall at SMU

    Masters, Interactive Technology and Digital Game Development; Art Creation

    2007 — 2009

Skills

  • Low Poly Modeling
  • Environment Art
  • Xbox 360
  • Hard Surface Modeling
  • Perforce
  • Level Design
  • Game Development
  • Game Design
  • Mudbox
  • Uv Mapping
  • 3d Studio Max
  • Maya
  • Unreal Editor
  • Lighting
  • Video Games
  • Ps3
  • Unreal Engine 3
  • Zbrush
  • 3d
  • Texturing

Find verified contacts for anyone on LinkedIn

Unifers gives sales teams verified emails and direct dials, enriched profiles, and outreach that lands in the inbox.

Free plan included · No credit card required

This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.

Tuan Tran — Environment Art Lead at Halo Studios in Redmond, WA, US | Unifers