Michael How

Owner at Borrowed Time Films @Borrowed Time Films

Royal Leamington Spa, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2010 — Present

Owner at Borrowed Time Films @Borrowed Time Films

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Melbourne, AU

Taking on film and photography projects around the world. I\'ve been fortunate to work in all aspects of film and photography. From staff portal photography for the award winning Jagex website, to piloting a drone in Corsica. I\'m most at home in the mountains and have been short listed for Outdoor Photographer of the Year.

EDUCATION

2006 — 2007

QANTM

Bachelor Of Interactive Entertainment, Major In Animation

2001 — 2002

TAFE NSW

Diploma, Multimedia

SKILLS

3dScriptingVideo GamesCasual GamesAfter EffectsPhotoshopSketchupMicrosoft ExcelPs2Windows MobileGame BalanceXbox 360KismetConsoleGame ArtEnvironment ArtBrowsersMmoMultiplayerGame MechanicsPs3Unreal Engine 3Unity3dMobile GamesNeoaxisPerforceLevel DesignGameplayCrytek Sandbox EditorComputer GamesCross-Platform DevelopmentSocial GamesUser Interface DesignXboxGame Design3d Studio MaxMayaUnreal EditorOnline GamingWii

ABOUT MICHAEL HOW

A Lead Designer and Manager with 20 years industry experience leading, mentoring and building design teams. During this time period I\'ve shipped 11 console titles and even a few phone games. I led Sniper Elite to number 1 in the charts across the globe, rebooted Halo Wars 2 to critical success. I\'ve built teams that achieve results; creating unique and industry leading content. I was the Campaign lead at the lead studio on Division 2. Most recently I have been shipping various COD titles and warzone content - entrusted to lead content and build teams. I\'ve worked in directors groups, lead Groups, design groups and been part of mentoring new talent in the industry through university programs in Sweden and Australia. I\'ve helped develop industry leading tools for designers. Software Programs:Radiant (Call of Duty) Mercury Engine (Krome Studios) Snowdrop Engine (Division) Azura engine (Sniper Elite) Maya 3d studio MaxAdobe PhotoshopAdobe IllustratorGoogle Sketch-upUnreal EngineEarthSculptExcelJiraShipped Platforms :Wii, PS2, 360, PS3, PSP, WindowsPhone, Browser, PS4, XboxOne, PC, Stadia, PS5, Xbox one XAchievements Awards & Groups:Played a big role in taking the Sniper elite franchise to 10 million sales with the release of Sniper Elite 3Tiger Award for Best Game Design - Sniper Elite 3 - 2014Bafta Games Commitee MemberIGDA MemberBafta Games Crew Member2015 Develop SpeakerPanel Member 2019 Lagam In games Nordic GameIf we Knew then what we know now - Speaker 2020 Nordic Game2025 — Live Ops Summit - level design strategy and retention TGA and AIE - Mentor and Portfolio SupportSpecialties:Game Designer and Level Design Master - Experience in design in multiple genresNarrative - I\'ve worked directly with the likes of 343i on compelling narratives, campaign structures and factionsI have worked as both a Level Designer and a Designer so I have a skill set that can be employed to both Technical Design documentation or into Level Design toolsI\'ve forged a career as a photographer/Cinematographer and have a critical eye for composition, light and storytelling in film.Communication - I have extensive managerial experience and conflict resolution is something I strive towards - managing all different personality types and cultures. Training Staff - Creating reference libraries, tutorials and master classes, lectures

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Michael How — Owner at Borrowed Time Films at Borrowed Time Films in Royal Leamington Spa, GB | Unifers