Matt Nolin
Technical Designer @Epic Games
Signup · Get unlimited contacts
WORK HISTORY
Technical Designer @Epic Games
I\'m the design owner and implementer for numerous gameplay features, including items, vehicles, chests and core system improvements. Worked collaboratively with other disciplines to prototype, implement, ship and make live adjustments to these features. Examples include Captain America’s Shield, Avatar’s Waterbending, and Nitro Fang Car.Prior to joining the Gameplay team, I was on the user generated content team on Creative. There I lead our battle royale parity initiative to bring BR content appropriately into UEFN/Creative. I also co-lead our Shield team to keep Creative running smoothly release to release. In addition, I was brought on to close & ship the Melee Designer which delivered our first create-an-item style device while also providing flexible melee combat to creators.
SKILLS
ABOUT MATT NOLIN
I\'m interested in any job environment with a great group of people that allows me to…
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.