Matt Nolin
Technical Designer at Epic Games
- Role
- Technical Designer at Epic Games
- Location
- Cohoes, NY, US
- LinkedIn followers
- 500 followers
About Matt Nolin
I\'m interested in any job environment with a great group of people that allows me to…
Experience
Technical Designer
Jun 2021 — Present
I\'m the design owner and implementer for numerous gameplay features, including items, vehicles, chests and core system improvements. Worked collaboratively with other disciplines to prototype, implement, ship and make live adjustments to these features. Examples include Captain America’s Shield, Avatar’s Waterbending, and Nitro Fang Car.Prior to joining the Gameplay team, I was on the user generated content team on Creative. There I lead our battle royale parity initiative to bring BR content appropriately into UEFN/Creative. I also co-lead our Shield team to keep Creative running smoothly release to release. In addition, I was brought on to close & ship the Melee Designer which delivered our first create-an-item style device while also providing flexible melee combat to creators.
Skills
- Game Design
- Video Games
- User Experience
- Actionscript
- User Interface Design
- Python
- Flash
- Html
- Mysql
- C#
- Java
- C++
- Programming
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