Martin Mlostek

Principal Technical Producer @SOFTGAMES

Berlin, DE
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jun 2023 — Present

Principal Technical Producer @SOFTGAMES

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Berlin, DE

Technical leadership of two flagship products- Hiring manager for all non-junior developer roles- Short term SCRUM / KANBAN management, long term roadmap shaping- Mentoring & managing a team of 8 developers- Hands on development (TypeScript, Kotlin, Swift)- Multi-dimensional architecture design for multiple flavors (product spin-offs) on multiple platforms (iOS, Android, Browser)

EDUCATION

2001 — 2006

Coburg University

Diplom, Computer Science

SKILLS

SubversionKdb+IosUnternehmensführungJavaC++SwiftCProgrammingSpieleentwicklungSoftwareentwicklungProgrammierungUser ExperienceObjective-CPythonScrumMobilanwendungenSoftware EngineeringSoftware Architecture DesignProjektmanagementSoftwaretechnikAndroidInterfacedesignAndroid EntwicklungVideospieleIos EntwicklungGame DevelopmentC#Q

ABOUT MARTIN MLOSTEK

The perfect kind of architecture decision is the one which never has to be made”― Robert C. Martin

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Martin Mlostek — Principal Technical Producer at SOFTGAMES in Berlin, DE | Unifers