Michael McClelland

Role
Visual Effects Lead, Guild Wars 2 at ArenaNet
Location
Renton, WA, US
LinkedIn followers
500 followers

About Michael McClelland

mikemcclelland.net (Website), mikemcclelland.net/pages/McClelland_Demo.htm (Demo…

Experience

  1. Visual Effects Lead, Guild Wars 2

    ArenaNet

    Mar 2020 — Present

    Advanced Visual Effects Artist/ Visual Effects Lead, Guild Wars 2: Secrets of the Obscure - Supported, trained and provided occasional guidance to a team of 5 Associate, Mid, and Senior VFX artists- Worked with Programmers to bring new shader technology and features into the Guild Wars 2 engine- Created Effects for Legendary Weapon Sets, including Soo-Won, Mordremoth, and much of the Kralkatorrik Set, with each set containing 16 unique weapons- Authored or modified over 250.amdl2 files, each containing between 1 and 3 effects sequences for character effects, Attacks, Weapons, Props, UI, and Player Rewards- Over the course of one month, Guided an Outsourcing team while authoring effects files, resulting in the creation of 295 Unreal assets for unannounced content. Senior Visual Effects Artist, Guild Wars 2: End of Dragons - Created the VFX particles, meshes, textures and shaders for 4 of the 9 Elite Specializations, including the Mechanist, Specter, Vindicator, and Harbinger player skills- Authored over 370.amdl2 files, each containing between 1 and 3 effects sequences- Using Houdini\'s Pyro and Flip-Solver systems, generated flipbooks, optical flowmaps and lit motion-vector shaders for many of the game\'s cloud, smoke, lava and other simulated fluid effects- Wrote experimental Python tools to export vertex animations as.exr textures from Maya into Unreal 5.0 for animating static meshes and mesh particle creatures- Made additional effects for the Jadebot Mastery, Leviathan Boss Battle, Jade Mechs, Spirit Foxes, Frost Legion Portals and the Significant Otter Spirit Trinket.

Skills

  • Game Development
  • Shaders
  • 3d
  • Character Rigging
  • Xbox 360
  • Unreal Editor
  • Unreal Engine 3
  • Scripting
  • Animation
  • Photoshop
  • Particle Effects
  • C#
  • Ps3
  • 3d Studio Max
  • Cinematics
  • Texturing
  • Maxscript
  • Directx
  • After Effects
  • Adobe Photoshop
  • Low Poly Modeling
  • Hlsl
  • Xbox
  • Zbrush
  • Video Games
  • Computer Graphics

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Michael McClelland — Visual Effects Lead, Guild Wars 2 at ArenaNet in Renton, WA, US | Unifers