Michael Malinowski

Principal Technical Animator @Two Point Studios

Guildford, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Mar 2026 — Present

Principal Technical Animator @Two Point Studios

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SKILLS

UnrealCharacter RiggingSqlalchemyMelAutodesk MotionbuilderVideo GamesGame DevelopmentMotionbuilder3dJscriptPythonC++PymelSkinningXsiPipeline DevelopmentPyqtMayaOpenglQt

ABOUT MICHAEL MALINOWSKI

Github:https://github.com/mikemalinowskiPortfolio: https://mikemalinowski0.wixsite.com/twisted/blogGDC 2019 Talk: a Technical Animator and Pipeline Developer my time is spent working closely with Art, Animation, Programmers and other TA\'s to ensure that all have the tools and infrastructure required to ensure they can carry out their work as efficiently as possible. This includes the development of asset tracking systems, automated rigging tools, animation tools and general support.Skills and Knowledge* Excellent knowledge of Maya and Softimage and their SDK\'s* Very strong python, PyMel and PyQt skills* Good knowledge of Motion Builder* Good knowledge of UDK* Experience in developing and working with SQL databases* Strong rigging and skinning skills* Excellent understanding of Pipeline and workflow requirements for content creation* Pro-active and enthusiastic problem solving skills* Developing knowledge of C++, Qt and OpenGl* Excellent communication skills when working with both Artistic and Technical persons

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Michael Malinowski — Principal Technical Animator at Two Point Studios in Guildford, GB | Unifers