Mike M.
Head of Studio & Founder Koin Games | Entrepreneur | Ex-Glu | Ex-EA | Executive Producer of Deer Hunter 2014
- Role
- Head of Studio & Founder at Koin Games
- Location
- Redmond, WA, US
- LinkedIn followers
- 500 followers
About Mike M.
I am a studio leader and product visionary who builds games that scale — creatively and commercially.With an engineering foundation and a designer’s instinct, I’ve led teams from prototype to top-grossing success across mobile and PC. My career spans indie founding, venture-backed leadership, and production — consistently at the intersection of systems design, monetization, and player retention.Prior to founding Koin Games, I was a Founder of Rewardify where I created and then led User Acquisition of Match to Win a sweepstakes Match-3 title that reached Top 10 in the Casino category on Apple with reviews at 4.5 — proving repeat success in highly competitive, performance-driven markets.I went on to found Hidden Pixel, where we created Pool Payday, a real-money head-to-head eSports title that won the Skillz Indie Dev Challenge and became a Top 20 Sports game on Apple, earning reviews at a 4.6 average. The game combined competitive integrity, scalable backend architecture, and strong unit economics — a rare blend of design and engineering discipline.Prior to founding companies, I served as General Manager of Glu Seattle, overseeing production and operations for major live titles including:Deer Hunter 2014 — #1 Top Free,#5 Top Grossing on AppleDeer Hunter 2016Dino HunterAs well as Amazing Battle Creatures, SniperX, and Defenders & Dragons.Earlier in my career at Gas Powered Games, I contributed as Lead or Systems Designer on:Dungeon Siege IISupreme Commander I and IISpace SiegeDemigodAcross PC, F2P mobile, real-money competition, and sweepstakes platforms, my through-line is clear: Build durable systems. Empower teams. Ship games players love — and return to.I specialize in:Studio leadership & scaling teamsProduct vision & roadmap strategySystems design & economy tuningUser Acquisition, live ops & monetization optimizationCompetitive & real-money game designShipping at scale
Experience
Head of Studio & Founder
Sep 2022 — Present · Redmond, WA, US
Creating a game where people collect cards, play for years and remember forever.
Education
University of Oregon
BS, Mathematics and Computer Science
1995 — 1999
Skills
- Entrepreneurship
- Organizational Development
- Social Games
- Leadership
- Monetization
- Management
- Game Development
- Game Design
- Casual Games
- Cross-Functional Team Leadership
- Coaching & Mentoring
- Hiring
- Mobile Games
- Strategy
- Production
- Agile Project Management
- Product Management
- Start-Ups
- Creative Direction
- Video Games
- Mmo
- Online Gaming
- Profit & Loss Management
Find verified contacts for anyone on LinkedIn
Unifers gives sales teams verified emails and direct dials, enriched profiles, and outreach that lands in the inbox.
Free plan included · No credit card required
This profile is compiled from publicly available professional sources. Unifers is not affiliated with or endorsed by LinkedIn. Request removal of this profile.