Michelle Liu
Technical Producer Ii @The Pokémon Company International
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WORK HISTORY
Technical Producer Ii @The Pokémon Company International
Bellevue, WA, US
video game development, live ops, tools, pipeline 🦕
EDUCATION
University of Southern California
Bachelor of Arts - BA, Interactive Media & Game Design, Minors in CS & Business
ABOUT MICHELLE LIU
Hello! I am a Game Producer/Program Manager with experience in indie, and live service game development. At Xbox, I led UI/UX, UI engineering, and gameplay teams through the last year of development before the release of Forza Motorsport (2023) and shipped 21 months of feature and content-packed live updates, while driving Concept and Pre-Production initiatives for unannounced projects and internal developer tools improvements.I have a design/engineering background from the USC School of Cinematic Arts & School of Engineering (20••••22) where I produced 2 capstone game projects, served as a TA for 2 undergraduate game development courses, directed the USC Games media team, and spun discs at the campus radio station.I am looking for Producer, Technical Program Manager, and Product Manager roles in the gaming & tech industries and opportunities to bridge the gaps between artists, designers, and engineers under a shared goal of delivering high-quality products and the best player experiences.Let\'s chat! You can email me at \'m••••••••@gmail.com\'
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