Michael Penta

Art Director @Behaviour Interactive

Laval, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Dec 2024 — Present

Art Director @Behaviour Interactive

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Montreal, QC, CA

Overseeing the visual identity and artistic cohesion of Dead by Daylight, while leading the concept art team and guiding multiple associate art directors. I ensure cross-team alignment and provide creative support across all departments to uphold the game\'s distinctive aesthetic and narrative tone.

EDUCATION

2003 — 2008

Laurier Senior High School

High School Diploma

2009 — 2011

Herzing College Montreal

AEC, 3D Video Game Design

2013 — 2016

Centre NAD

Bachelor's degree, Baccalauréat en animation 3D et en design numérique

SKILLS

Microsoft OfficeRenderingLow Poly ModelingDreamweaverTexturingBitmap to Material3dVideo GamesBugzillaUnreal Engine 4Computer GamesCharacter AnimationXbox 3603d Studio MaxUnreal EditorProcessingZbrushCrazybumpModelingJiraXnormal3d ModelingLightingPhotoshopGame DesignGame Development

ABOUT MICHAEL PENTA

With over 10 years of experience in the gaming industry, I am a passionate and creative Art Director at Behaviour Interactive, one of the largest independent game developers in Canada. I lead a team of talented artists, overseeing the artistic vision, quality, and direction of various projects. I also teach courses at NAD, School of Digital Arts, Animation and Design - UQAC, where I share my knowledge and skills with aspiring game artists. I am always eager to learn new technologies and techniques, and to collaborate with other professionals and studios in the field. My goal is to inspire and empower the next generation of game developers, and to contribute to the growth and innovation of the gaming industry.

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Michael Penta — Art Director at Behaviour Interactive in Laval, QC, CA | Unifers