Michael Ebert
Principle Game Designer at Blizzard Entertainment
- Role
- Senior Game Designer at Blizzard Entertainment
- Location
- Petaluma, CA, US
- LinkedIn followers
- 500 followers
About Michael Ebert
I\'m passionate about making content for games, lots of it! I\'ve led teams and been hands-on making content for over 30+ years. I want every game to deliver enough content to keep an avid gamer like myself hooked for months or years. I\'m always working in the production pipeline making sure everything runs smoothly, on time and up to quality.Most notable recent work was on the Skylanders franchise which surpassed $3 billion in worldwide revenues.Specialties- Self-motivated with the ability to multi-task, and adapt to changes in designs and tools quickly- Art background gives me a strong sense of artistic composition and environmental game flow. I work well with artists in staging visual high points during gameplay- Experienced in design and scripting of mini-games, in-game mechanics, as well as Enemy A.I.s, using a variety of scripting languages- Extensive work creating 3D game mesh, camera paths, in game cinematics, tutorials and overall game progression.
Experience
Senior Game Designer
Dec 2017 — Present · Irvine, CA, US
Education
University of California, Berkeley
Computer Science
1982 — 1984
Academy of Art University
Illustration
1984 — 1988
Skills
- Game Development
- Xbox 360
- Drawing
- Gameplay
- Level Design
- Art
- 3d Studio Max
- Video Games
- Game Design
- 3d
- Scripting
- Animation
- Computer Games
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