Mehul Gajjar
Android Developer @Artoon Games
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WORK HISTORY
Android Developer @Artoon Games
Surat, IN
At Artoon Games, I contribute to the design, development, and optimization of card-based mobile games such as Callbreak, Bidwhist, and Rummy, delivering high-quality gameplay experiences to a broad user base. Alongside Android development, I’ve been actively involved in game development using Unity, expanding my skill set in both 2D and casual gaming.Key Contributions:Developed and maintained core features for multiple card games, ensuring seamless gameplay, stability, and cross-device compatibility.Led the development of tools and utilities like:Background Removal Tool using image processing techniques.AI Image Creation Integration via third-party APIs in the creative app Loogy, now available on the Play Store.Collaborated closely with cross-functional teams including designers, QA, and backend developers to ensure timely delivery of features.Actively worked on improving app performance, reducing crashes and ANRs across Android versions and device types.Mentored junior developers and helped guide feature architecture with a focus on scalability and maintainability.Technologies Used:Java, Kotlin, Android SDK, Unity (C#), REST APIs, Firebase, AI APIs, Git, Agile/Scrum
EDUCATION
Government Engineering College (GEC) Bhavnagar
Bachelor of Engineering - BE
BABS HIgh school, bardoli
GEC bhavnagar
SKILLS
ABOUT MEHUL GAJJAR
I am a passionate Software Engineer and Mobile Application Developer with strong…
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