Muhammed Bedri Karabulut

Cinematic Tech Lead @Playground Games

Royal Leamington Spa, GB
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Dec 2024 — Present

Cinematic Tech Lead @Playground Games

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Managing the cinematic tools, tech & pipelines on FableOverseeing the automation, validation efforts for cinematic content

EDUCATION

2014 — 2015

Marburg University

Bachelor of Science (BSc), Physics

2010 — 2016

Orta Doğu Teknik Üniversitesi / Middle East Technical University

Bachelor of Science (BSc), Physics

2017 — 2018

Eastern Mediterranean University

Master of Arts - MA, Design and Visual Communications, General

2006 — 2010

Gazi Anadolu Lisesi

Natural Sciences

SKILLS

ProgrammingPythonGnu OctaveMatlabUnity3dPhotoshop ElementsMicrosoft OfficeMusic TheoryMusical CompositionGuitarPianoDrawingJuggling

ABOUT MUHAMMED BEDRI KARABULUT

Experienced generalist game developer, technical artist, and tech lead with expertise in Unity3D, C#, and WPF. Proven track record in designing and maintaining game development tools, enhancing developer productivity. Passionate about tools/workflow design, shaders / VFX, and optimising content creation workflows.Former Unity3D and C# lecturer. Solo developer of Cubia, the winner of the 2020 GIST Indie Prize. Tools Development & Management- Technical Art: Shaders, VFX, Art Pipelines- C#.NET, WPF/XAML, Unity3D- UI/UX Development focused on Usability and Velocity- Workflow/Pipeline Optimization, Validation, and Automation- Multi-disciplinary Team Leadership

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Muhammed Bedri Karabulut — Cinematic Tech Lead at Playground Games in Royal Leamington Spa, GB | Unifers