May Chow

Rough Layout Lead (Unreal Engine) @Sony Pictures Imageworks

Vancouver, BC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Jan 2026 — Present

Rough Layout Lead (Unreal Engine) @Sony Pictures Imageworks

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Vancouver, BC, CA

What I do: Work directly with director, cinematographer, and previs/layout supervisor to create sequences and shots in Unreal Engine and Maya via previsualizing, staging, composition, camera placement/movement, key animation blocking, lighting, and editing. Create environment scouts and model mock ups for visual development. Create quick visual solutions to set up the tone and mood of a scene through the use of lighting, modeling, rigging, texturing, and concept design. Provide visual reference for lighters, modelers, and animators. Analyze shots from animation and rework camera based on character performance. Add hand held and character/environment responsiveness to the camera. Resolve technical issues, check for shot continuity, and publish shots for departments downstream. Test tools developed by developers. Report bugs and provide suggestions on how to improve the tools for end users.

EDUCATION

2009 — 2010

Capilano University

3D Animation Certificate

2004 — 2006

Capilano University

Certificate

2000 — 2001

The University of British Columbia

Bachelor's Degree

ABOUT MAY CHOW

Layout / Previs artist for productions in CG features, cinematic, and games.Specializing in cinematic creative work for productions using Unreal Engine, Maya, Photoshop, Flash, and Frostbite.

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May Chow — Rough Layout Lead (Unreal Engine) at Sony Pictures Imageworks in Vancouver, BC, CA | Unifers