Maxime Lenglet

Level Designer @Ubisoft Montréal

Montreal, QC, CA
MOBILE NUMBERS
+91 *********19

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WORK HISTORY

Dec 2021 — Present

Level Designer @Ubisoft Montréal

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Montreal, QC, CA

EDUCATION

2006 — 2007

Lycée Jules Verne (Cergy, 95)

Baccalauréat, Scientique, Spécialité Sciences de l'Ingenieur

2008 — 2010

LISAA: L'Institut Supérieur des Arts Appliqués (Paris)

Game, Game Producing: Game Design, Level Design, Graphisme 2D-3D, Animation 3D, Communication

N/A

Dawson College

IVGD: Independent Video Game Design

SKILLS

Game DesignAnimationVideo GamesModélisationConception De JeuxModélisation 3dZbrushDesign SonoreConception Des Niveaux De JeuJeux VidéosAdobe Illustrator3d Studio Max3dGameplayInfographie 3d3d ModelingAdobe Photoshop

ABOUT MAXIME LENGLET

I live in Montréal, Canada (Canadian and French citizen). I work as Level Designer at Ubisoft Montréal on Rainbow 6 Mobile (previously Skull & Bones). I graduated with a Game Design specialization from LISAA Paris and recently completed one year of the AEC Independent Video Game Design program at Dawson College. I\'m involved in two voluntary associations, Loisirs Numériques and MO5.com. The mission of MO5.com is to save the Video Game heritage by curating a massive collection of video games. Several expositions are held every year, bringing the Game Culture and fun to everyone.

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