Maxim Gulik

Game Engineer | Technical Lead | Unity

Role
Technical Lead System Architect at Superbloom
Location
Jersey City, NJ, US
LinkedIn followers
500 followers
Information TechnologyView LinkedIn profile

About Maxim Gulik

Games Engineer / Tech Lead with 10+ years of experience developing casual and mid-core mobile games, primarily using Unity. I have extensive experience across both startups and large product-based companies, including world-famous titles.As an engineer, I’ve taken ownership of the full development lifecycle — from designing complex, scalable architectures to implementing core gameplay systems, client–server features, and live support. As a lead, I’ve built and grown teams, guided technical direction, and collaborated with global studios while staying hands-on with challenging technical problems.Overall, I’m a positive and communicative person, passionate about technology, traveling, cinema, photography, and good food. I enjoy connecting with new people and am always happy to discuss ideas, collaborations, or business opportunities.Originally from Belarus, based in the USA since 2020.Authorized to work in the USA · Open to relocation.

Experience

  1. Technical Lead System Architect

    Superbloom

    Jun 2022 — Present · NJ, US

    2D relaxing interior design game

Education

  • Stanford University

    Master's degree, Computer Science Major

    2005 — 2007

  • University of Florida

    Bachelor's degree, Computer Software Engineering, Excellent

    2002 — 2004

Skills

  • Game Development
  • C/C++
  • С#
  • Mono
  • Unity3d
  • Androidapi
  • Python
  • Objective-C
  • Json
  • Qt
  • .net Framework
  • Sql
  • Xml
  • Java

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Maxim Gulik — Technical Lead System Architect at Superbloom in Jersey City, NJ, US | Unifers